Friday, November 2, 2012
Abeona Games
Well, it's been a while. Almost a year since my last post. Much has happened since then, including my first visit to the Games for Change Festival in New York City, the Games, Learning and Society Conference in Madison, helping ASU get their new Center for Games and Impact up and running and starting my own serious games company, Abeona Games. Needless to say all of this has required a lot of networking, reading, writing, planning, and ultimately every spare second I could afford.
Abeona Games is my effort to bring the power of games to the transportation industry to create better transport and mobility practices. We're teaming up with industry innovators to inform, engage and motivate transport and mobility users through interactive experiences. Check out our site for more info.
And, to see what other really awesome and innovative people are doing with the power of games, check out the other sites I already mentioned above.
Labels:
Abeona Games,
ASU,
Center for Games and Impact,
engage,
G4C,
Games,
Games for Change,
GLS,
Learning and Society,
mobility,
motivate,
power of games,
serious games,
transportation,
video games
Wednesday, January 4, 2012
Deus Ex: My Game of the Year for 2011
One of my first blog posts on here, back in 2010, was the Deus Ex: Human Revolution trailer. Being a big fan of cyberpunk and dystopian futures I was excited for this game to release. When it finally did I wasn't disappointed. It was the only game I actually fully completed in 2011, which is why I found it to be one of the best games of 2011. Well done, Eidos Montreal!
Follow the link below to read the feature on BeefJack.com:
http://beefjack.com/features/deus-ex-human-revolution-games-of-the-year-xbox-360-ps3-pc/
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